![]() ![]() They can also KO offstage opponents if charged up. Instead, they possess higher overall damage, increased knockback, and faster speed when uncharged, which make them more rewarding when used as a more conventional projectile. Their limited movement grant them significantly less utility overall, especially in regards to "sniping" offstage opponents and gimping them. The first is Dark Pit's Silver Bow: compared to Pit's Palutena's Bow, Silver Bow's arrows travel in a straight trajectory and can be only shifted slightly up and down. The only major differences lie in Dark Pit's special moves. A Pit player will have no trouble playing Dark Pit or vice versa because of their mirrored movesets, but the slight differences the two possess can make Dark Pit a better or worse choice in a matchup. ![]() Similarly, Dark Pit's standard attacks are all identical to Pit's, sharing the exact same frame data, hitboxes, damage and knockback, with only three attacks in his entire moveset having different attributes (two special attacks and his Final Smash). ![]() His mobility is completely identical, sharing the same walking speed, dashing speed, air speed, falling speed and three double jumps.
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